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Welcome, to start off I will tell you a little bit about what I intend to accomplish through my research. My goal is to use old knowledge and new technology to develop a fast and ... http://irtrt.org
A new interface that is supposed to become the OpenGL of interactive ray tracing. Contains publications, gallery and some links. http://www.openrt.de/
Interactive ray tracing project worked on by the visual simulation group at the University of Utah. http://www.cs.utah.edu/vissim/projects/raytracing/
Realtime Ray Tracing and its use for Interactive Global Illumination Ingo Wald, Timothy J. Purcell, Joerg Schmittler, Carsten Benthin, Philipp Slusallek http://graphics.stanford.edu/papers/egSTAR03/
My name is Kip Ricker. I am a senior at Shawnee State University majoring in Game/Simulation Engineering. iRTRT is a project that I have wanted to work on for a while. http://irtrt.org/About.html
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